Next Rebirth Cost
Current Multiplier
Next Multiplier
Multiplier Gain
Payback Window
Cash Buffer Needed
Verdict
Cost Gap

Planning model from anime-dice_tools-design.md (Tool 3). First-Rebirth cost 5e7 is [T2-community][VERIFIED-2-SOURCES] (Sportskeeda + robolibrary.org); later-stage scaling is [INFERRED-FROM-MECHANICS][INSUFFICIENT DATA]. Verify in-game when More & More Games publishes patch notes.

Methodology and assumptions

Method: first-Rebirth cost = 5e7 Cash [T2-community][VERIFIED-2-SOURCES]. Later stages use 5e7 * 10^(0.5*s) (exp) or 5e7 * (1 + 0.5*s) (linear). Payback = (C_rebirth - C_current) / (cashPerSecond * deltaM). Assumptions: deltaM = 0.5 first step [VERIFIED-1-ALTERNATIVE]; later scaling [INFERRED-FROM-MECHANICS][INSUFFICIENT DATA]. Applicability: use to decide between Rebirthing now and pushing one more tier; verify patch notes when More & More Games publishes them.

Sources

Anime Dice — Rebirth strategy walkthrough
Anime Dice — Rebirth strategy walkthrough YouTube oEmbed verified